SolKombat
00 wins
Player 1
15
wins 00
Player 2

Spar the CPUFree, nothing staked. Arrows walk, jump and crouch. Keys Q W A S, hold D to block, E for the special. After a knockout: → → ↓ Q.

Get matched with the next holder searching and fight live for 60 seconds. Stake 100,000 $SOLK + 0.002 SOL for network fees. 1% of each goes to the $BLUEPRINT burn. The winner takes 198,000 $SOLK, paid seconds after the bell.

Move list

Four fighters: MadApe, Trump, Ansem and Alon. Pick one in the fighter select before you spar or stake; your opponent sees your pick in the ring. Every fighter has the same six moves and 100 health, so the pick never changes the odds. Two players on the same fighter? The second wears the alternate colours.

Staked bouts are live: press Find a fight, get matched, and both fighters are in the ring at once, pressing moves in real time. Press Ready within 30 seconds (a no-show sends both fighters their 99,000 back), then one 60 second round, 100 health each. A knockout ends it; otherwise more health at the bell wins, and an exact tie goes to the verifiable coin, proof shown. Go silent for 10 seconds and you lose. The server referees every press by when it arrives, so a slow connection costs a little reaction time.

  • ←→Walk forward or back. Every strike has a reach: step out and it whiffs, step in to land it. Hits knock you back.
  • ↑Jump over a low punch or low kick. Highs and the Sunfire kick still catch you in the air.
  • ↓Crouch (hold) under a high punch or high kick. Lows and the Sunfire kick still hit you down there.
  • QHigh punch 14. Fast: stuffs both kicks. Ducked by a low punch, caught by a block.
  • ALow punch 12. Ducks a high punch and slips under a block. Loses to both kicks.
  • WHigh kick 16. Catches a low punch and outreaches a low kick. Beaten by a high punch and a block.
  • SLow kick 12. Sweeps a block and a low punch. Loses to a high punch and a high kick.
  • DBlock stops a high punch, a high kick and the Sunfire kick, and counters for 12. Lows go under it.
  • ESunfire kick 28. The special: beats every strike, but a block eats it. Recharges for 15 seconds, enforced by the referee.
  • →→↓QFatality Knock them out and FINISH HIM drips in: you have 5 seconds to press forward, forward, down, then high punch. Each fighter has their own: MadApe's Ape Smash, Trump's You're Fired, Ansem's Bull Run, Alon's Rug Pull. In a staked bout the referee records it with the bout, so it plays in every replay. It is for glory only: the knockout already won the pot.

The same move on both sides trades half damage. In the spar above, timing counts too: a slow move can be beaten before it lands.

Your move down the side, theirs across the top. Gold: damage you deal. Red: damage you take.

Kombat log

BoutWinnerLoserFinishTookWhen
Every bout ever fought, with each victor's wallet

Where the fees go

Every $SOLK trade pays a creator fee. Here is where every bit of it goes, locked on chain. Stakes never touch this: they sit in the Fight stakes wallet until the bout pays the winner.

    Before you step in

    What exactly is at stake?
    Stake 100,000 $SOLK + 0.002 SOL for network fees. 1% of each goes to the $BLUEPRINT burn. The winner takes 198,000 $SOLK, paid seconds after the bell. Your wallet asks twice: the network fee first, then the stake. If you stop after the fee, it stays as your credit and your next stake skips it.
    How am I matched?
    Press Find a fight and stake. If another holder is already searching, the one who has waited longest is paired with you and you both land in the ring at once. Otherwise you are the one waiting, and the next holder who presses Find a fight gets you. You never fight yourself.
    Do I have to be online?
    Yes. While you search, the page checks in with the arena every 10 seconds, and you can spar the CPU meanwhile. Once matched, both of you have 30 seconds to press Ready or both stakes are refunded. Mid-fight, 10 seconds without a signal loses the bout. If both fighters vanish, it is decided on health.
    What if nobody else is searching?
    Stop any time before a match and your 99,000 comes back (the 1,000 burned for $BLUEPRINT when you staked does not). If your page goes quiet for 60 seconds (tab closed, connection lost), the search stops and your 99,000 comes back automatically, so nobody is matched with you while you're away.
    How is the daily top 3 decided?
    Most wins in the UTC day. Ties go to the fighter who dealt more damage, then to whoever got there first. At 00:05 UTC the pot pays 50%, 30% and 20%. Empty places stay in the pot for the next day.
    How do rematches work?
    Right after a bout, both fighters see Rematch on the result screen. If both press it and stake 100,000 before the 15 second count runs out, a new live bout starts at once. If only one does, their 99,000 comes back, or they can press Find another fight and queue like anyone else.
    What happened to challenges?
    They are gone: every staked fight now starts with Find a fight. Challenges still open at the switch are paid back their 99,000. Bouts fought before live combat stay in the Kombat log as classic bouts, and still replay.
    What does a refund pay back?
    99,000 $SOLK: the 1% $BLUEPRINT burn is taken when you stake. The network fee pays the transfers and is not refunded. Your stakes shows exactly what landed, with its Solscan link. A payout that fails is retried automatically, and the reason shows next to it. Bouts fought before the Fight stakes wallet were staked into the old arena wallet, which holds only $SOLK and so cannot pay the network fee of any transfer. What it owes is paid by the refund fund: $SOLK paid into the Fight stakes wallet for exactly that, which pays each old payout in full, oldest first. Its progress shows under Choose your destiny.

    The ladder

    …in today's pot, paid at 00:05 UTC in --:--:--

      Today

      #FighterWinsDamageShare

      Daily payouts

        All-time wins

          Fight record

          Every bout ever fought, with its result and the victor's wallet on Solscan.

          BoutDate (UTC)Player 1Player 2ResultVictorPaid
          Ladder